Open beta · Available on TestFlight

Sound engineered for dogs,
not humans.

The upper limit of human hearing is 20 kHz. Your dog hears to 45 kHz. That gap is still the point. Now in open beta: five acoustic environments tested across real homes, with remote playback to Apple TV or iPad and a direct feedback loop to the team.

iPhone required · Apple TV or iPad for home playback · AirPlay available · Android not supported

Sleep Home Alone Loud Noise Travel Vet & Recovery

Not music. Not meditation. Not entertainment.

Pawse.ai is an acoustic regulation system. It generates procedural sound environments calibrated to canine hearing and stress physiology, not human listening preference.

What it is

The system adapts to your dog's breed, age, and feedback history. Every session trains the engine toward what your dog actually needs.

  • Canine first. Built around dogs, not repackaged human wellness audio.
  • Mode specific. One environment for each real stress context.
  • Adaptive. Learns over time from profile and session feedback.

What it is not

  • Not a music player. No playlist logic, no genre logic, no human-first soothing tropes.
  • Not a pet toy. The goal is calmer environmental support, not stimulation.
  • Not a training app. This is state support through sound design.
  • Not one-size-fits-all. The same audio should not serve every canine stress state.

Five acoustic environments. One clear decision.

Each mode should feel like a distinct product environment, not a line item in a feature list. The visual language below gives each one its own identity.

Sleep

Beta

Ultra slow modulation and reduced mid frequencies. Supports deep rest onset and longer sleep duration.

Home Alone

Beta

Narrow low frequencies with stable amplitude movement. Reduces separation related arousal during absence.

Loud Noise

Beta

Broad masking with adaptive volume floor. Designed for fireworks, thunder, and sudden outdoor transients.

Travel

Beta

Rhythmic stability and calmer pulse structure. Built for motion related stress during car and crate travel.

Vet & Recovery

Beta

Low harmonic density with softer transitions and longer arcs. A calmer environment for medical stress and post-procedure recovery.

Simple flow. Fast feedback.

The complexity belongs inside the engine. The interface should stay calm, restrained, and clear.

Step 01

Set up your dog and devices

Breed, age, known sensitivities, and your home playback setup define the starting point for testing.

Step 02

Run the right situation

Choose from five acoustic environments and test the one that matches the real moment: sleep, noise, travel, recovery, or time alone.

Step 03

Tell us what happened

After each session, record the dog's response and flag any rough edges. The engine improves and the beta gets tighter with every report.

The sound plays where your dog is. Not where you are.

Your iPhone controls the session. Your Apple TV or iPad plays it. No local network required. The instruction routes through the cloud and the audio runs independently on the home device.

Remote session control.

Start a session from anywhere: at home, out on a walk, or on cellular across town. The iPhone sends the instruction once. The home device receives it and plays independently from that point forward.

The session has its own timer. When it ends, the home device stops and your phone receives a notification. Your dog's environment runs without you needing to be present or connected.

Pairing is code-based and takes under a minute. One iPhone can pair with an Apple TV and an iPad. You choose which device plays at the start of each session. If you're at home, you can also stream directly to any AirPlay speaker. The iPhone stays active during playback in that case.

How it connects.

iPhone: Controller
Select mode, duration, and home device. Tap play.
Cloud instruction
Cloud relay
Routes the session instruction. Works over WiFi or cellular. No local network pairing needed.
Session start
Apple TV
Receives and plays via its connected speakers or soundbar.
iPad
Plays directly or paired to external speakers. Holds the room independently.
AirPlay speaker
Stream to any AirPlay device when you're at home. iPhone stays active during playback.
Session complete notification
iPhone: Session end
Notified when timer ends. Rate the session and refine the next one.

Designed around canine hearing, not human preference.

Dogs hear differently. Breed anatomy, age related sensitivity changes, and noise predisposition vary across populations. Pawse.ai accounts for this at the parameter level.

Gain modulation is calibrated by noise anxiety predisposition data from studies across thousands of dogs. Modulation speed is age adjusted. The learning loop refines each future session.

Competitors play music. Pawse.ai regulates the sound environment.

Engine overview

264
breeds in noise sensitivity dataset
5
acoustic environments
13k+
dogs in foundational research
AI
procedural generation per session
Input Breed, age, sensitivities
Context Sleep, noise, travel, recovery
Output Generated acoustic environment
Feedback Observed calm response
Refinement Updated density and modulation
Next session More tailored regulation

Download on TestFlight.

iPhone is required. It is the controller. Apple TV or iPad are optional home playback receivers that run sessions independently once started. Pair all devices in under a minute.

Required

iPhone

The control device. Set up your dog's profile, select a mode and duration, and start sessions remotely or stream directly to any AirPlay speaker when you're at home.

Download on TestFlight
Optional

Apple TV

Home playback receiver. Sits with your dog and plays the session independently after receiving the start instruction from your iPhone. Works from anywhere, over cellular or WiFi.

Download on TestFlight
Optional

iPad

Alternative home receiver. Works the same as Apple TV. It receives the session from your iPhone and plays independently in the room with your dog, connected to any speaker.

Download on TestFlight

TestFlight is Apple's official beta testing platform. Tap each link on the relevant device. If you don't have TestFlight installed, the page will prompt you to get it first. Start with iPhone.

How to run a session that actually helps.

A 10-second tap tells us nothing. A real session in a real moment tells us a lot. Here is what makes your testing count.

  • Wait for the real moment. Run the app when your dog is actually struggling. Bedtime, a thunderstorm, before you leave for work, a car trip. Not just to explore the interface.
  • Let it play the full session. Anything under 20 minutes gives us no measurable data and your dog no benefit. Set a duration and walk away.
  • Watch your dog, not the app. Look for the signs that matter: settling down, less panting, fewer trips to the door, less startling at sounds. That observation is your feedback.
  • Rate it when the session ends. "Calmer" or "not calmer" — two seconds, after every session. That response is how the engine learns and adapts for your dog specifically. Without it, nothing changes.

The goal is learning, not polish.

We are testing onboarding, device pairing, remote playback, and whether the acoustic environments feel genuinely useful in homes. The product direction is set. The beta is about friction, clarity, and real-world outcomes.

Open beta support
  • Current buildv2.0 beta
  • Playback targetsiPhone, Apple TV, iPad
  • Commercial pricingHidden during beta
  • Support cadenceUsually within 24 hours

Help us build calmer spaces for dogs.

Available now on iPhone, Apple TV, and iPad. If your dog struggles with sleep, loud noise, separation, travel, or recovery, download and test it in a real situation.